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AI Insights · Timothy · October 2021

Top 5 Golf Games on Android in Ireland Q3 2021

Explore the performance of the top 5 golf games on Android in Ireland during Q3 2021, including metrics on downloads, revenue, and active users.

Top 5 Golf Games on Android in Ireland Q3 2021

In Q3 2021, the top 5 golf games on the Android platform in Ireland showcased diverse performance metrics in terms of weekly downloads, revenue, and active users. Below is an overview of how these games fared during this period.

Golf Battle by Miniclip.com saw a fluctuating revenue trend, peaking at approximately $555 in mid-July and experiencing a low of around $206 by late August. Weekly downloads remained relatively stable, with numbers ranging from around 525 to 698 throughout the quarter. Active user numbers demonstrated a slight decline from approximately 6.9K at the beginning of the quarter to around 6K by the end.

Golf Rival - Multiplayer Game from Zynga reported a noticeable decline in weekly revenue from about $2.7K at the end of June to around $1.4K by late September. Weekly downloads showed an upward trend initially, reaching up to 623 in early August before stabilizing around 300-400 in the later weeks. Active users experienced growth, starting at approximately 2.4K and ending at around 3.2K.

WGT Golf by WGT had relatively stable revenue figures, with minor fluctuations around the $400 mark, peaking at $593 in late August. Weekly downloads showed a similar stable pattern, ranging between 126 and 426. Active users increased significantly from around 525 in late June to approximately 1K by mid-August, before settling around 889 by the end of September.

Ultimate Golf!, another title from Miniclip.com, reported a peak in weekly revenue of about $1.2K at the end of June, with fluctuations throughout the quarter, ending around $646. Downloads saw a peak of 387 in early August, with numbers generally between 163 and 302 in other weeks. The active users metric remained fairly consistent, starting at around 3.1K and ending at approximately 2.8K.

Golf Clash - Golfing Simulator by ELECTRONIC ARTS showed strong revenue performance, peaking at around $4K in late August. Weekly downloads remained steady, with numbers ranging between 152 and 309. Active users fluctuated slightly but generally remained around the 1.7K mark throughout the quarter.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021